2022
DOI: 10.3390/soc12020036
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Use of Augmented Reality for Students with Educational Needs: A Systematic Review (2016–2021)

Abstract: In recent years, interest in applying Augmented Reality technology as a teaching/learning resource in education has increased. However, few studies focus on the possibilities and challenges of these tools to support learners with educational needs. In this review, we aggregate the current knowledge of how Augmented Reality technologies are applicable and their impact on the learning of students with educational needs considering the above-mentioned factors. In total, 18 studies indexed in the Scopus and Web of… Show more

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Cited by 17 publications
(6 citation statements)
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“…Furthermore, the dissemination of information about the services associated with CWC can stimulate decision-makers to take initiatives to protect CWC [11]. Future studies should involve a wider user acceptance testing (UAT) survey [106], including AR-related problems faced by teachers and students [66,73], to test the efficiency and usability of the APP in different geographical settings [107].…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…Furthermore, the dissemination of information about the services associated with CWC can stimulate decision-makers to take initiatives to protect CWC [11]. Future studies should involve a wider user acceptance testing (UAT) survey [106], including AR-related problems faced by teachers and students [66,73], to test the efficiency and usability of the APP in different geographical settings [107].…”
Section: Discussionmentioning
confidence: 99%
“…AR and VR can be considered symmetrical (and continuous) reflections of each other in relation to what each technology seeks to accomplish and deliver to the user. While a VR environment enables the user's interaction experience with immersive environments through multisensory interfaces, AR is characterized by projecting computational images on physical surfaces, increasing the informational and, consequently, perceptual and cognitive level we have of the environments, objects, and people around us [56,[62][63][64][65][66][67][68][69][70][71][72][73]. In this sense, VR and AR are two forms of innovative platforms essentially focused on the production and consumption of content.…”
Section: Introductionmentioning
confidence: 99%
“…Results were positive and promising [37]. To know what the impacts are of using AR with students with educational needs, the authors in [38] highlighted the experiences with AR that are being carried out with low-performance students who need educational assistance. They studied the impact of the use of AR in the field of special education indicated in the studies analyzed and the conceptual structure of the scientific literature published on the use of AR in special education.…”
Section: Special Needs Studentsmentioning
confidence: 99%
“…Physical Education [38] MDPI 2022 A review about applying AR to support students with educational needs. The analyzed studies showed positive results in the learning process.…”
Section: Science In Middle Schoolmentioning
confidence: 99%
“…Some Studies from the past have shown that research on personal factors is mostly directed at learners' personality traits or cognitive processes (Fernández-Batanero et al, 2022;Schwab, 2019;Vally et al, 2019). However, in addition to the individual's personality traits and ability factors that will affect the student's AR-based learning performance, another question worth exploring is what factors will lead to the generation of individual ICT-domain behavior in the student's ARLM and CLS (Gargrish et al, 2021;Garzón & Acevedo, 2019;Schwab, 2019;Vally et al, 2019).…”
Section: Ar-based Learningmentioning
confidence: 99%