2019
DOI: 10.1007/s11042-019-08141-8
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Use of virtual reality simulators for training programs in the areas of security and defense: a systematic review

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Cited by 29 publications
(12 citation statements)
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“…The methodology of this systematic review consisted of two critical phases: the searching and analytical phases. Figure 2 outlines the systematic review procedure, as inspired by the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) [ 2 , 17 , 33 , 39 ].
Fig.
…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…The methodology of this systematic review consisted of two critical phases: the searching and analytical phases. Figure 2 outlines the systematic review procedure, as inspired by the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) [ 2 , 17 , 33 , 39 ].
Fig.
…”
Section: Methodsmentioning
confidence: 99%
“…Past research stated that the VR and AR intervention in welding training could improve knowledge transfer, save many consumables’ costs, and support a new pedagogical approach and learning experiences. Besides, previous studies showed that the integration of VR and AR technologies could bring various benefits to education and increase students’ performance [ 2 , 3 , 12 , 17 ]. In parallel to the Industrial Revolution 4.0 (IR 4.0), we anticipated that the investigation on VR and AR technologies in vocational welding training could provide an important framework and guidelines for instructors and policymakers to design practical learning content and improve the psychomotor skills of students.…”
Section: Introductionmentioning
confidence: 99%
“…The field of VR has undergone significant development, transitioning from its initial phase of exploration to a rapidly growing domain with diverse applications in areas such as entertainment, education, and medical rehabilitation. Despite the promising potential of VR, a significant obstacle to its widespread adoption is the occurrence of motion sickness caused by virtual environments [8][9][10][11][12][13][14][15]. The purpose of this Section is to provide a comprehensive analysis of the causes, measurement techniques, and potential solutions for motion sickness induced by VR.…”
Section: Related Workmentioning
confidence: 99%
“…A utilização de simuladores virtuais permite promover mais pontos de interação, envolvimento e imersão. Alguns estudos sobre o uso da tecnologia de simuladores virtuais para diversas áreas já puderam comprovar seus benefícios quando utilizada em educação continuada, além de testes de validação de campo 19,20 . A simulação permite associar os cenários reais utilizando ambiente virtual em 3D, promovendo interações de visualização e verbalização, estimulando o profissional a reflexões sobre situações do dia a dia e demandando uma tomada de decisão.…”
Section: Introductionunclassified