“…For example, recent work has investigated a range of topics in relation to the built environment, including the importance of biophilic workspaces (Dravigne et al, 2008; Dreyer et al, 2018), features of mental and behavioral health facilities (Shepley et al, 2022), and the relationship between green spaces and crime (Bogar & Beyer, 2015; Sadatsafavi et al, 2022; Shepley et al, 2019). When examining digital spheres, those that have been assessed most often in terms of VR technologies include people’s experiences within digital worlds (e.g., Kalantari et al, 2022) and the evaluation of alternative physical design decisions (e.g., Dunston et al, 2011). However, the intermingling of virtual and physical environments noted above also necessitates research into the behavioral implications of our hybrid worlds.…”