2013
DOI: 10.1002/ett.2636
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Using buffered playtime for QoE‐oriented resource management of YouTube video streaming

Abstract: YouTube is the most important online platform for streaming video clips. The popularity and the continuously increasing number of users pose new challenges for Internet service providers. In particular, in access networks where the transmission resources are limited and the providers are interested in reducing their operational expenditure, it is worth to efficiently optimise the network for popular services such as YouTube. In this paper, we propose different resource management mechanisms to improve the qual… Show more

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Cited by 36 publications
(30 citation statements)
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“…A common approach to determine a congested path based on video stream mechanisms is to observe the filling level of the receive buffer [5]. Unfortunately, this is not applicable in real-time video conferencing application, where an unbuffered video output is desired.…”
Section: B Discussion Of the Solution Spacementioning
confidence: 99%
See 1 more Smart Citation
“…A common approach to determine a congested path based on video stream mechanisms is to observe the filling level of the receive buffer [5]. Unfortunately, this is not applicable in real-time video conferencing application, where an unbuffered video output is desired.…”
Section: B Discussion Of the Solution Spacementioning
confidence: 99%
“…Playout-time [5] Inter-arrival jitter [ms] (a) RTT and jitter measured at the sender (b) Bitrate and codec adaptation of the video (c) Inter-arrival jitter measured at the receiver…”
Section: B Unsealed Video Streammentioning
confidence: 99%
“…The resource management process is as follows: The application monitor detects a YouTube flow based on the HTTP GET URL of the YouTube video request [5]. For HTTP Secure (HTTPS) requests, a trusted man-in-the-middle proxy is installed.…”
Section: Methodsmentioning
confidence: 99%
“…Through in-network caching [7], ICN provides an efficient communication paradigm to support contentbased applications (e.g., Youtube [8], Hulu), and service-based applications (e.g., search engine, on-line gaming and e-commerce). Even so, we argue that replica servers of these applications will also be needed to increase the service availability and fault tolerance in future ICN.…”
Section: Introductionmentioning
confidence: 99%