2016
DOI: 10.1016/j.ssresearch.2016.04.014
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Using crowdsourced online experiments to study context-dependency of behavior

Abstract: We use Mechanical Turk's diverse participant pool to conduct online bargaining games in India and the US. First, we assess internal validity of crowdsourced experimentation through variation of stakes ($0, $1, $4, and $10) in the Ultimatum and Dictator Game. For cross-country equivalence we adjust the stakes following differences in purchasing power. Our marginal totals correspond closely to laboratory findings. Monetary incentives induce more selfish behavior but, in line with most laboratory findings, the pa… Show more

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Cited by 12 publications
(5 citation statements)
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References 90 publications
(130 reference statements)
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“…As a side effect, we cannot fully rule out the possibility that differences across samples and contexts may be partly due to differences in monetary incentives. Given the well-documented finding that specific sizes of positive stakes have negligible effects in interactive games of fairness, trust, and reciprocity (Carpenter et al 2005;Keuschnigg et al 2016), it is highly unlikely that stake differences drive our results. In fact, we find the lowest level of prosocial behavior in the setup providing the smallest stakes (Study 4)-a finding that runs counter the idea that prosociality decreases in stake sizes.…”
Section: Discussionmentioning
confidence: 83%
See 1 more Smart Citation
“…As a side effect, we cannot fully rule out the possibility that differences across samples and contexts may be partly due to differences in monetary incentives. Given the well-documented finding that specific sizes of positive stakes have negligible effects in interactive games of fairness, trust, and reciprocity (Carpenter et al 2005;Keuschnigg et al 2016), it is highly unlikely that stake differences drive our results. In fact, we find the lowest level of prosocial behavior in the setup providing the smallest stakes (Study 4)-a finding that runs counter the idea that prosociality decreases in stake sizes.…”
Section: Discussionmentioning
confidence: 83%
“…Critics may find fault at our heterogeneous stake levels pointing to the idea that observed prosociality may decrease in stake sizes. Prior evidence from laboratory (e.g., Camerer and Hogarth 1999;Carpenter, Verhoogen, and Burks 2005) and online studies (e.g., Amir et al 2012;Keuschnigg, Bader, and Bracher 2016), however, indicates that-although monetary stakes increase selfishness compared to unincentivized games-differences in positive stakes have negligible effects on laboratory results in fairness and cooperation research.…”
Section: Incentivesmentioning
confidence: 98%
“…Each participant received a $1 show-up fee, and we incentivized decisions ($2 endowment in the DG, $1 for each player in the TG). Stake levels in this range have proven sufficient to minimize social-desirability effects on MTurk (Keuschnigg, Bader, and Bracher 2016). Participants received on average $1.86.…”
Section: Sampling and Designmentioning
confidence: 99%
“…Typische Arbeitsaufträge sind die Kategorisierung von Bild-oder Videodokumenten oder die Transkription von Audiodokumenten, die nicht vollständig automatisiert erfolgen können. Daneben gibt es aber auch Aufträge aus der Marktforschung und der Wissenschaft, insbesondere der Psychologie und teilweise den Wirtschaftswissenschaften, vereinzelt auch aus der Soziologie (Keuschnigg et al 2016). 3 Die Kosten für die Gewinnung von Teilnehmern auf Mechanical Turk sind sehr gering, da dort üblicherweise sehr geringe Löhne gezahlt werden, so dass schon für die Einhaltung des US-Mindestlohns appelliert werden musste (Williamson 2016).…”
Section: Experimente In Umfrageform Und Online-experimente Als Altern...unclassified