Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video 2019
DOI: 10.1145/3317697.3323346
|View full text |Cite
|
Sign up to set email alerts
|

Using Design Fiction to Explore the Ethics of VR ‘In the Wild’

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
4
0

Year Published

2020
2020
2023
2023

Publication Types

Select...
4
1
1

Relationship

1
5

Authors

Journals

citations
Cited by 9 publications
(4 citation statements)
references
References 14 publications
0
4
0
Order By: Relevance
“…To truly immerse participants, considerable artistic skill is required. Design fictions may be presented using a range of media -including tangible prototypes (for example, Sturdee et al, 2017); technical documentation (Lindley and Coulton, 2016); paper-based media (for example, comics, newspapers and magazines) (Coulton et al, 2017); digital imagery and videos (Lindley and Potts, 2014); and virtual environments (Green et al, 2019).…”
Section: Background: the Use Of Arts-based Methods Within Participatory Hci Researchmentioning
confidence: 99%
“…To truly immerse participants, considerable artistic skill is required. Design fictions may be presented using a range of media -including tangible prototypes (for example, Sturdee et al, 2017); technical documentation (Lindley and Coulton, 2016); paper-based media (for example, comics, newspapers and magazines) (Coulton et al, 2017); digital imagery and videos (Lindley and Potts, 2014); and virtual environments (Green et al, 2019).…”
Section: Background: the Use Of Arts-based Methods Within Participatory Hci Researchmentioning
confidence: 99%
“…We want to emphasize that the goal of the workshop is not to demonize MR technology or create fear mongering, but rather build upon the conversations kickstarted by others [19,5]. We wish to examine the pitfalls and ethical challenges of MR through the lens of HCI, exploring the emerging topics that must be tackled if the technology is to be successfully and safely integrated into society in the future.…”
Section: Workhop Goalsmentioning
confidence: 99%
“…However, as we hurtle headlong towards actually realizing imagined futures where MR is an ever-present feature in our daily lives [15], there has been a growing concern regarding the potential ethical, social and political quandaries of consumer technologies [5,19]. Consider the recent impact that Facebook had on public discourse and political division in multiple countries-an (arguably) unintended consequence of enabling filter bubbles and dissemination of non-fact checked content [11].…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation