2011 18th IEEE International Conference on Image Processing 2011
DOI: 10.1109/icip.2011.6116620
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Using distributed source coding and depth image based rendering to improve interactive multiview video access

Abstract: Multiple-views video is commonly believed to be the next significant achievement in video communications, since it enables new exciting interactive services such as free viewpoint television and immersive teleconferencing. However the interactivity requirement (i.e. allowing the user to change the viewpoint during video streaming) involves a trade-off between storage and bandwidth costs. Several solutions have been proposed in the literature, using redundant predictive frames, Wyner-Ziv frames, or a combinatio… Show more

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Cited by 14 publications
(15 citation statements)
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“…2, we need to note that the frame B (1,0) is desired to be sent to the output frame at T1; however, this frame is encoded at T7 in RPFO. Therefore, the output of this frame has to be delayed until T7, while the output of B (1,0) in LPFO is delayed to T4. This implies that the FWT is dependent on the frame ordering scenario.…”
Section: B Frame Ordering Scenariosmentioning
confidence: 99%
See 1 more Smart Citation
“…2, we need to note that the frame B (1,0) is desired to be sent to the output frame at T1; however, this frame is encoded at T7 in RPFO. Therefore, the output of this frame has to be delayed until T7, while the output of B (1,0) in LPFO is delayed to T4. This implies that the FWT is dependent on the frame ordering scenario.…”
Section: B Frame Ordering Scenariosmentioning
confidence: 99%
“…MVC uses more than two cameras during video acquisition, while stereoview video coding offers 3-D scenes using only two cameras. Due to more texture and depth information, MVC can reduce the occlusion problem [1], and can provide richer viewing experiences compared to traditional single-and stereo-view video coding [2].…”
Section: Introductionmentioning
confidence: 99%
“…Some works [9][10][11] about DVC applied to multiview video plus depth have only highlighted the advantage of sharing the motion information between texture and depth. In a previous work [12], DVC is applied to MVD in order to assure continuity of the playback in the context of the interactive multiview video streaming paradigm. Depth map can be used for generating the target view when a view switching occurs, in order to have an estimation of the WZF.…”
Section: Related Workmentioning
confidence: 99%
“…The possible type of frames are intra frames and predicted frames (with the storage of different motion vectors and residuals). Petrazzuoli et al [40] have recently introduced the idea of using distributed source coding and inter-view prediction for effective multiview switching.…”
Section: Related Workmentioning
confidence: 99%