2023
DOI: 10.1109/tg.2023.3238163
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Using Evolutionary Algorithms to Target Complexity Levels in Game Economies

Abstract: Game economies (GEs) describe how resources in games are created, transformed, or exchanged: They underpin most games and exist in different complexities. Their complexity may directly impact player difficulty. Nevertheless, neither difficulty nor complexity adjustment has been explored for GEs. Moreover, there is a lack of knowledge about complexity in GEs, how to define or assess it, and how it can be employed by automated adjustment approaches in game development to target specific complexity. We present a … Show more

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Cited by 5 publications
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