2017
DOI: 10.1097/nna.0000000000000512
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Using Gamification to Improve Productivity and Increase Knowledge Retention During Orientation

Abstract: Findings demonstrate gamification as an effective way to teach when compared with more traditional methods. Staff enjoy this type of learning and retained more knowledge when using gaming elements.

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Cited by 69 publications
(30 citation statements)
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“…In addition, these kinds of games promote creative thinking, as reflected in the results of this study and those of other studies [31][32][33][34]. In line with the findings of Gómez-Urquiza et al [22], games, such as Escape Room and the one suggested in this study, help students in their day-to-day practice when it comes to thinking critically, as they have to bear in mind all potential solutions to their problems, which enhances their overall decision-making skills [35].…”
Section: Principal Findingssupporting
confidence: 80%
“…In addition, these kinds of games promote creative thinking, as reflected in the results of this study and those of other studies [31][32][33][34]. In line with the findings of Gómez-Urquiza et al [22], games, such as Escape Room and the one suggested in this study, help students in their day-to-day practice when it comes to thinking critically, as they have to bear in mind all potential solutions to their problems, which enhances their overall decision-making skills [35].…”
Section: Principal Findingssupporting
confidence: 80%
“…Health education implemented through gameful experience has been proven to effectively enhance knowledge of leptospirosis [43]. In addition, integrating gamified media into medical education courses has been shown to effectively improve knowledge and skill performance among nursing students [44][45][46]. Moreover, designing applications to integrate with gameful experience to explore learning performance in professional nursing education has also been proven to generate a higher level of knowledge when compared to traditional teaching methods [15].…”
Section: Principal Findingsmentioning
confidence: 99%
“…Across disciplines within healthcare education, students report positive perceptions of gamification in some form or another. Nursing programs have reported the incorporation of gamification in education through digital badges (White & Shellenbarger, 2018), and nursing orientation gamification has been used to improve both productivity and retention of knowledge (Brull et al, 2017). Medical education has incorporated gamification within residency training to support credentialing, examination scores, surgical technique, and clinical decision-making skills.…”
Section: Gamification In Healthcare Educationmentioning
confidence: 99%