2020
DOI: 10.4018/ijseus.2020100102
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Using Google Cardboard Compatible HMDs and Spherical Videos for Teaching History to High School Students

Abstract: The study presents the results from a project in which subjects related with history were taught to high school students using spherical videos, viewed by means of smartphones and Google Cardboard compatible HMDs. The target group was One hundred five 14-15 years old students, divided into three groups. The first used printed material, the second web pages, and the third the HMDs. The project lasted for 12 two-teaching-hours sessions (for for each tool), and data were collected using evaluation sheets and a qu… Show more

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Cited by 8 publications
(4 citation statements)
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References 27 publications
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“…Google Cardboard is designed specifically for entry-level VR experiences and 360degree videos, and it is compatible with nearly all smartphones on both the iOS and Android platforms [4]. It is one of the most accessible mobile VR solutions available, allowing users to easily experience VR with just an iOS or Android smartphone.…”
Section: Google Cardboardmentioning
confidence: 99%
“…Google Cardboard is designed specifically for entry-level VR experiences and 360degree videos, and it is compatible with nearly all smartphones on both the iOS and Android platforms [4]. It is one of the most accessible mobile VR solutions available, allowing users to easily experience VR with just an iOS or Android smartphone.…”
Section: Google Cardboardmentioning
confidence: 99%
“…VR is also captivating that makes the public well informed about the significance of the heritage buildings. VR technology has been proven to outperform printed media and web pages in disseminating historical information because it is more enjoyable and motivating [5].…”
Section: Virtual Reality In Architectural Heritage Case Studiesmentioning
confidence: 99%
“…In the first workflow, the data is captured by using a 360-degree camera in the location of the building. The disseminated results are spherical images or videos that represent the actual situation of the building [5].…”
Section: Virtual Reality Authoring Workflowsmentioning
confidence: 99%
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