Using learning analytics to explore peer learning patterns in asynchronous gamified environments
Jewoong Moon,
Laura McNeill,
Christopher Thomas Edmonds
et al.
Abstract:This study explored the dynamics of students' knowledge co-construction in an asynchronous gamified environment in higher education, focusing on peer discussions in college business courses. Utilizing epistemic network analysis, sequence pattern mining, and automated coding, we analyzed the interactions of 1,319 business students. Our findings revealed that externalization and epistemic activity were prevalent, demonstrating a strong link between problem-solving and conceptual understanding. Three primary disc… Show more
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