2013
DOI: 10.1007/978-3-642-40790-1_28
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Using Learning Games to Meet Learning Objectives

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“…They can also be referred to as 'virtual geographical environments' (VGE) by the video game industry (Shepherd and Bleasdale-Shepherd 2008), as 'landscape visualizations' by geographers (Sheppard et al 2013), and as 'virtual globes' by planners (Schroth et al 2015(Schroth et al , 2011Sheppard and Cizek 2009). We can also turn to the 'serious games' research field (Henriksen 2013;Foster 2008), which share many ties with 3D geovisualization tools.…”
Section: Three-dimensional (3d) Geovisualizationmentioning
confidence: 99%
“…They can also be referred to as 'virtual geographical environments' (VGE) by the video game industry (Shepherd and Bleasdale-Shepherd 2008), as 'landscape visualizations' by geographers (Sheppard et al 2013), and as 'virtual globes' by planners (Schroth et al 2015(Schroth et al , 2011Sheppard and Cizek 2009). We can also turn to the 'serious games' research field (Henriksen 2013;Foster 2008), which share many ties with 3D geovisualization tools.…”
Section: Three-dimensional (3d) Geovisualizationmentioning
confidence: 99%