Proceedings of the 24th ACM SIGPLAN Conference Companion on Object Oriented Programming Systems Languages and Applications 2009
DOI: 10.1145/1639950.1639964
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Using python and QuickDraw to foster student engagement in CS1

Abstract: Most students enrolling in introductory computer science courses today have grown up working exclusively with graphical user interfaces. Through this experience, they have come to expect computers to be reasonably intuitive and easy to use. Yet, when students enter an introductory course in computer science, it is commonplace for them to work on exclusively text based assignments using complex programming languages.This paper describes our experience using Python and QuickDraw when teaching CS1. We have found … Show more

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Cited by 4 publications
(1 citation statement)
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“…The idea of using an interprocess pipe to drive a Java "back-end" process was originally suggested by Ben Stephenson and Craig Taube-Schock at the University of Calgary, who incorporated that strategy into their QuickDraw system [14,15]. The QuickDraw library (not to be confused with the original graphics framework for the Apple Macintosh, which has the same name) allows students to create static graphical images by writing a program that composes and sends graphics commands to the QuickDraw application.…”
Section: The Quickdraw Modelmentioning
confidence: 99%
“…The idea of using an interprocess pipe to drive a Java "back-end" process was originally suggested by Ben Stephenson and Craig Taube-Schock at the University of Calgary, who incorporated that strategy into their QuickDraw system [14,15]. The QuickDraw library (not to be confused with the original graphics framework for the Apple Macintosh, which has the same name) allows students to create static graphical images by writing a program that composes and sends graphics commands to the QuickDraw application.…”
Section: The Quickdraw Modelmentioning
confidence: 99%