2008 IEEE Symposium on Visual Languages and Human-Centric Computing 2008
DOI: 10.1109/vlhcc.2008.4639057
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Using scalable game design to promote 3D fluency: Assessing the AgentCubes incremental 3D end-user development framework

Abstract: With the IT crisis reaching alarming levels, it is more important than ever to attract K-12

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Cited by 9 publications
(8 citation statements)
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“…Unlike the programing approaches discussed above, blocks programming has stayed with AgentSheets for over 20 years now. AgentCubes [10,[32][33][34][35], featuring innovative 3D end-user modeling approaches empowering kids to create their own 3D worlds, includes sophisticated parallel execution and animation models for blocks programming. AgentCubes online is an early Web-based 3D game and simulation authoring tool merging end-user 3D modeling [36] with end-user programming.…”
Section: Syntactic Challenges and Beyondmentioning
confidence: 99%
See 1 more Smart Citation
“…Unlike the programing approaches discussed above, blocks programming has stayed with AgentSheets for over 20 years now. AgentCubes [10,[32][33][34][35], featuring innovative 3D end-user modeling approaches empowering kids to create their own 3D worlds, includes sophisticated parallel execution and animation models for blocks programming. AgentCubes online is an early Web-based 3D game and simulation authoring tool merging end-user 3D modeling [36] with end-user programming.…”
Section: Syntactic Challenges and Beyondmentioning
confidence: 99%
“…The game worlds need to be considered part of the programming environment to enable these kinds of explorations by the user supported by the computer. The following sections outline approaches that have been explored to move blocks programming beyond syntax in AgentSheets [18,22,40,[82][83][84][85] and AgentCubes [10,[32][33][34][35]. As the main tools of the Scalable Game Design curriculum [51,86], AgentSheets and AgentCubes include the mechanisms described below.…”
Section: Shifting Focus To Semantic and Pragmatic Obstaclesmentioning
confidence: 99%
“…A recent body of research suggests that females and males go about debugging (and other software development tasks) differently [Beckwith et al , 2007Grigoreanu et al 2008;Ioannidou et al 2008;Kelleher et al 2007;Rosson et al 2007], leading us to consider gender in our analysis. For example, in spreadsheet debugging, females' self-efficacy (confidence about spreadsheet debugging) [Bandura 1986] has been lower than males', as has their willingness to use new debugging features, which in some cases led to lower performance outcomes .…”
Section: Debugging By End-user Programmersmentioning
confidence: 99%
“…A few other approaches also seek to integrate learning into programming. One approach, explored in the context of animation, had novice programmers create basic programs, such as 2D animations, and then provided features enabling the users to convert their animations to 3D [22]. The approach included a curriculum for educators to help users choose features for overcoming barriers.…”
Section: A Helping Users With Programming Barriersmentioning
confidence: 99%