2016 IEEE Virtual Reality (VR) 2016
DOI: 10.1109/vr.2016.7504751
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Using virtual environments to evaluate assumptions of the human visual system

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Cited by 1 publication
(2 citation statements)
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“…Most objects stand on a floor, or flat surface, and there is psychophysical evidence that the human visual system uses some sort of floor prior [12,18]. Using a floor prior is similar to the "Manhattan World" assumption [49], where a scene is assumed to have three global vanishing points related to an orthogonal basis in R 3 .…”
Section: Using a Floor Priormentioning
confidence: 99%
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“…Most objects stand on a floor, or flat surface, and there is psychophysical evidence that the human visual system uses some sort of floor prior [12,18]. Using a floor prior is similar to the "Manhattan World" assumption [49], where a scene is assumed to have three global vanishing points related to an orthogonal basis in R 3 .…”
Section: Using a Floor Priormentioning
confidence: 99%
“…For the sake of computational efficiency, we added the additional constraint that objects stand on a flat surface, or floor. This is easily arranged when capturing images in controlled conditions; however, most real world objects do stand on a flat surface [12], and there is psychophysical evidence that the human vision system takes advantage of this prior [18].…”
Section: Introductionmentioning
confidence: 99%