2014
DOI: 10.1017/s1041610214002300
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Using virtual reality to improve the efficacy of cognitive-behavioral therapy (CBT) in the treatment of late-life anxiety: preliminary recommendations for future research

Abstract: Cognitive-behavioral therapy (CBT) using traditional exposure techniques (i.e. imaginal and in vivo) seems less effective to treat anxiety in older adults than in younger ones. This is particularly true when imaginal exposure is used to confront the older patient to inaccessible (e.g. fear of flying) or less tangible/controllable anxiety triggers (e.g. fear of illness). Indeed, imaginal exposure may become less effective as the person gets older since normal aging is characterized by the decline in cognitive f… Show more

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Cited by 34 publications
(24 citation statements)
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References 67 publications
(92 reference statements)
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“…Users are generally more motivated to participate in a virtual environment, which can be instantly adjusted to differing levels of challenge, accommodating varying amounts of cognitive ability (Shin and Kim, 2015). VR can safely provide answers to inaccessible and intangible concepts that would otherwise be considered too dangerous or unethical to perform in real life (Grenier et al, 2015). It is a safe, ethical and repeatable system that produces objective measures of performance while providing real-time feedback to users (Alaker et al, 2016).…”
Section: Incentives For Adopting Immersive Vr Into Post-secondary Edumentioning
confidence: 99%
“…Users are generally more motivated to participate in a virtual environment, which can be instantly adjusted to differing levels of challenge, accommodating varying amounts of cognitive ability (Shin and Kim, 2015). VR can safely provide answers to inaccessible and intangible concepts that would otherwise be considered too dangerous or unethical to perform in real life (Grenier et al, 2015). It is a safe, ethical and repeatable system that produces objective measures of performance while providing real-time feedback to users (Alaker et al, 2016).…”
Section: Incentives For Adopting Immersive Vr Into Post-secondary Edumentioning
confidence: 99%
“…Lastly, depression, anxiety disorder, and dementia are the most prevalent psychological problems in older adults [10]. It is dismaying that 21% of older adults report experiencing symptoms of anxiety that contribute to significant distress, lower quality of life, and a higher chance of having depression [11]. Thus, it is important to develop and implement effective intervention strategies that can prevent or reverse these adverse health outcomes in order to improve older adults' quality of life.…”
Section: Introductionmentioning
confidence: 99%
“…Despite the fact, people suffering from phobias experience intensive psychic symptoms (anxiety, loss of control, fear) and vegetative symptoms (increased heartbeat, fainting, sweating, problems with breathing). The content of phobias has a compulsive characteristic -concern that the feared object could also occur outside the real time and place which might lead to anticipated fear and evasive behaviour [24,25]. Generally, phobias could be divided into three main categories: agoraphobias, social phobias, and specific phobias [26].…”
Section: Phobias and Their Treatmentmentioning
confidence: 99%