Proceedings of the International Conference on the Foundations of Digital Games 2012
DOI: 10.1145/2282338.2282380
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Validating a plan-based model of narrative conflict

Abstract: Conflict is an essential element of interesting stories. In previous work, we proposed a formal model of narrative conflict based on intentional planning that is designed to facilitate story generation. This paper presents the results of an experiment to test whether or not our model can answer "who?" "why?" and "when?" questions about conflict similarly to humans analyzing the same stories. Our model has some success at predicting which conflicts human readers will report and performs well at recognizing whic… Show more

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Cited by 12 publications
(10 citation statements)
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“…2. Fantasy (80 / 46 / 0 / 6), from Ware and Young (2012) Niehaus (2009). Table 1 gives Glaive's performance on these problems.…”
Section: Discussionmentioning
confidence: 99%
“…2. Fantasy (80 / 46 / 0 / 6), from Ware and Young (2012) Niehaus (2009). Table 1 gives Glaive's performance on these problems.…”
Section: Discussionmentioning
confidence: 99%
“…Examples include early systems such as TALE-SPIN (Meehan 1977), MINSTREL (Turner 1993;Tearse et al 2014), and UNIVERSE (Lebowitz 1983). More recent systems, such as FABULIST (Riedl and Young 2010), have adopted more powerful planning formalisms and imported concepts from narratology, or sought to extend the planning process to encode different notions of story quality (Porteous and Cavazza 2009;Ware and Young 2011).…”
Section: Related Workmentioning
confidence: 99%
“…Another strand in story generators involves the development of explicit cognitive models, such as in MEXICA (Pérez y Pérez and Sharples 2001), or the design of generators influenced by models of narrative comprehension from cognitive science (Ware et al 2014;Ware and Young 2012).…”
Section: Related Workmentioning
confidence: 99%
“…The first experiment evaluates the plan-based structure of CPOCL, along with the three dimensions that can be directly observed in a CPOCL plan: participants, reason, and duration [39]. Human subjects were given three short stories and asked to list all the conflicts they observed.…”
Section: B Design Of the First Experimentsmentioning
confidence: 99%