The relevance of motion cueing in flight simulation is a widely debated topic. The aim of this paper is to present the results from a preliminary investigation of the effect of motion cueing on the perceived training effectiveness of a rotorcraft flight simulator. The paper shows the results from a series of simulator experiments that examined the effect of motion cueing on task performance and workload for a range of test maneuvers. Three test pilots flew three different rotorcraft models, with different levels of handling qualities, through test maneuvers which required different levels of task aggressiveness. The pilots used the Simulator Fidelity and Motion Fidelity rating scales, developed at the University of Liverpool, to make subjective assessments of simulator fidelity together with the Cooper Harper Handling Qualities scale. Results show that simulator fidelity requirements are not only tasked based, but are also dependent on the handling qualities of the aircraft being flown.