2019
DOI: 10.1142/s2301385019400065
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Velocity Obstacle Approaches for Multi-Agent Collision Avoidance

Abstract: This paper presents a critical analysis of some of the most promising approaches to geometric collision avoidance in multi-agent systems, namely, the velocity obstacle (VO), reciprocal velocity obstacle (RVO), hybrid-reciprocal velocity obstacle (HRVO) and optimal reciprocal collision avoidance (ORCA) approaches. Each approach is evaluated with respect to increasing agent populations and variable sensing assumptions. In implementing the localized avoidance problem, the author notes a problem of symmetry not co… Show more

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Cited by 54 publications
(23 citation statements)
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“…Simulated humans and robots are set up in this environment. e simulated human is controlled by ORCA [25], and the sampling parameters obey the Gaussian distribution so as to achieve the diversity of behavioral data. We used circle crossing scenes for people in both training and testing; that is, the positions of all humans are randomly arranged and represented by a circle with a radius of 4 m, and their destinations are on the opposite of the starting position.…”
Section: Virtual Environment Construction and Parameter Settingmentioning
confidence: 99%
See 1 more Smart Citation
“…Simulated humans and robots are set up in this environment. e simulated human is controlled by ORCA [25], and the sampling parameters obey the Gaussian distribution so as to achieve the diversity of behavioral data. We used circle crossing scenes for people in both training and testing; that is, the positions of all humans are randomly arranged and represented by a circle with a radius of 4 m, and their destinations are on the opposite of the starting position.…”
Section: Virtual Environment Construction and Parameter Settingmentioning
confidence: 99%
“…e linear velocity takes exponential values in (0, v pref ]; this allows the robot to take some of the more fine-grained operations when approaching the target; and the angular velocity takes 16 values uniformly in [0, 2π). [25] is a classic distributed underlying algorithm. It is local navigation, and its navigation target is around the individual, allowing the individual to avoid other individual targets and obstacles that are close to him.…”
Section: Virtual Environment Construction and Parameter Settingmentioning
confidence: 99%
“…Jang et al [23] introduced a collaborative monocular SLAM using the rendezvous generated as multiple robots execute tasks. Douthwaite et al [24] analyzed several velocity-based multi-agent collision avoidance algorithms. Li and Zhou [25] proposed the slight-weight convolutional neural network as an end-to-end training method that can be applied to the visual scene recognition of a multi-agent system.…”
Section: Introductionmentioning
confidence: 99%
“…less collisions). A critical analysis of common VO approaches is presented by Douthwaite et al [30]. In their analysis they find the ORCA model to scale the best out of the tested VO models, and also find ORCA provides the smoothest trajectories.…”
Section: Introductionmentioning
confidence: 99%