Video games are a useful didactic tool for learning history and mathematics: a systematic review
Sheila Sanz-Ramos,
Alain Presentación-Muñoz,
Alberto González-Fernández
et al.
Abstract:Video games have always been an object of leisure and entertainment for children and adults. Ignorance has led many people to view these types of games in a negative, violent or addictive way. The objective of this systematic review was to determine the use of video games in the field of education, specifically in mathematics and history, and to identify the benefits of playing video games on students’ academic performance. Method: a search was carried out in different databases: Pubmed, Web of Science, SciELO… Show more
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