2019
DOI: 10.28925/2518-7635.2019.4.8
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Videogames as Means of Increasing Students’ Motivation

Abstract: The article is devoted to the use of videogames in order to increase students’ motivation and influence on educational process. Motivation is of particular interest to re-searchers because of its importance to learning and work with students. Several types of motivation apart from motivation for achieving: the motivation for power, the need for affiliation, the need to know (curiosity), the need for approval. Main components of the learning motivation are described. It is stated that videogames are complex phe… Show more

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Cited by 3 publications
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