2019
DOI: 10.1145/3340260
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Viper

Abstract: a) (b) (c) (d) Fig. 1. (a) We compactly model muscles as a collection of generalized rods, where volume conservation is expressed by a radius function defined on curve's vertices -vis sphere's radii. (b) The rods create a subspace on which physics is solved, and its effects later propagated to the muscle mesh via linear blend skinning; please see the animation in our supplemental video. The anatomical model is courtesy of Ziva Dynamics. (c) We show how rods and/or bundles can be skinned to a surface mesh to dr… Show more

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Cited by 27 publications
(3 citation statements)
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“…In 2019, Angles et al [19] introduced an XPBD-based method for muscle modelling, virtually decomposing the muscle into flexible "rods" approximating muscle fibres. These rods adjust their diameter to maintain volume, enabling real-time simulation.…”
Section: Position-based Dynamicsmentioning
confidence: 99%
“…In 2019, Angles et al [19] introduced an XPBD-based method for muscle modelling, virtually decomposing the muscle into flexible "rods" approximating muscle fibres. These rods adjust their diameter to maintain volume, enabling real-time simulation.…”
Section: Position-based Dynamicsmentioning
confidence: 99%
“…The work by Lee et al 66 proposed and integrated an internal shape preserving constraint (ISPC) generation algorithm into the position based dynamics, which reduces the number of nodes filling the interior of 3D models and computation time of tetrahedral models while achieving similar volume maintenance and physical properties of tetrahedral models. In the work by Angles et al 71 , a bundle of cosserat rods was used as an alternative to tetrahedral meshes for modelling muscles and PBD simulation of volume invariant rods was coupled to a surface mesh to simulate soft-body deformation with high efficiency. Without using tetrahedral meshes, triangle meshes were deformed via a Verlet integration framework of PBD simulation to reduce the computational cost, which provides the simulation of deformable surfaces on the selected area of the 3D mesh with a desired range 72 .…”
Section: Improvements On Volumetric Modelsmentioning
confidence: 99%
“…The MAT has various downstream uses, including 3D shape retrieval [73,74], segmentation [75], and manipulation [76]. MAT-inspired sphere representations have further applications in constructing simplified static [77] and dynamic [78] shapes, closest point computations [79], and volumetric physics simulation [80].…”
Section: Speeding Up Renderingmentioning
confidence: 99%