2017
DOI: 10.1108/lhtn-04-2017-0019
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Virtual and augmented reality in libraries and the education sector

Abstract: Purpose Virtual reality (VR) and augmented reality (AR) are technologies gaining more ground, and their uses in libraries and for educational purposes are expanding. Design/methodology/approach Ethical and legal issues in the use of VR and AR are bound to arise in future if the technology is used for less-than-laudable functions. Findings For now, the Western world uses both technologies more, even though it is free and, in some cases, less expensive than before now. Originality/value It superimposes a comp… Show more

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Cited by 21 publications
(18 citation statements)
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“…"Virtual reality involves all senses including touch, sight and hearing and also is a complete alternative to reality and augment reality uses all this technology with additional information to "augment the real surroundings" (Pope, 2018). "Libraries use VR for storytelling, and library users can have real experiences of space travel and other activities they wish, and can actually control robot arms using their body" (Oyelude, 2017b).…”
Section: Augmented Realitymentioning
confidence: 99%
“…"Virtual reality involves all senses including touch, sight and hearing and also is a complete alternative to reality and augment reality uses all this technology with additional information to "augment the real surroundings" (Pope, 2018). "Libraries use VR for storytelling, and library users can have real experiences of space travel and other activities they wish, and can actually control robot arms using their body" (Oyelude, 2017b).…”
Section: Augmented Realitymentioning
confidence: 99%
“…Питання використання AR-технології в бібліотечній діяльності вивчають зарубіжні дослідники Б. Массіс , С. Б. Томпсон , Х. Лейн , А. А. Оєлюде (Oyelude, 2017), С. Уейт . Можливості та актуальність використання технології доповненої реальності у процесі доступу до бібліотечних колекцій в академічних бібліотеках обґрунтовують Б. Д. Лунд та Д. А. Агбаджі .…”
Section: теоретичне підґрунтяunclassified
“…In a more recent article, Oyelude (2017) presents some cases of use of both AR and VR in libraries and education, highlighting particular noteworthy software that librarians should be aware of, including Star Chart and Public Speaking VR. The article also cautions that the profoundly immersive nature of this kind of content may have legal ramifications that have not yet been tried in court and that librarians should exercise caution.…”
Section: Literature Reviewmentioning
confidence: 99%