2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2019
DOI: 10.1109/vr.2019.8798040
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Virtual Hand Realism Affects Object Size Perception in Body-Based Scaling

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Cited by 53 publications
(52 citation statements)
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“…As already mentioned, body scaling refers to humans utilizing their own body as a primary scale cue, hence the virtual representation of the user's body greatly affects their perception of sizes and distances in a VE (Ogawa et al, 2017;Ogawa et al, 2019). Linkenauger et al (2013) studied the role of one's hand as a metric for size perception; they conducted an experiment where they scaled the users' virtual hand and found out that it had a strong correlation with perceived object size.…”
Section: Body Scalingmentioning
confidence: 99%
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“…As already mentioned, body scaling refers to humans utilizing their own body as a primary scale cue, hence the virtual representation of the user's body greatly affects their perception of sizes and distances in a VE (Ogawa et al, 2017;Ogawa et al, 2019). Linkenauger et al (2013) studied the role of one's hand as a metric for size perception; they conducted an experiment where they scaled the users' virtual hand and found out that it had a strong correlation with perceived object size.…”
Section: Body Scalingmentioning
confidence: 99%
“…Linkenauger et al (2013) studied the role of one's hand as a metric for size perception; they conducted an experiment where they scaled the users' virtual hand and found out that it had a strong correlation with perceived object size. Ogawa et al (2019) studied the effect of hand visual fidelity on object size perception and found that the visual realism of the hand affects the extent of the body scaling effect. van der Hoort et al (2011) embodied the entire user in a doll's body as well as in a giant's body using a stereoscopic video camera system and an HMD.…”
Section: Body Scalingmentioning
confidence: 99%
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“…As already mentioned, body scaling refers to humans utilizing their own body as a primary scale cue, hence the virtual representation of the user's body greatly affects their perception of sizes and distances in a VE (Ogawa et al 2019;Ogawa et al 2017). Linkenauger et al (2013) studied the role of one's hand as a metric for size perception; they conducted an experiment where they scaled the users' virtual hand and found out that it had a strong correlation with perceived object size.…”
Section: Body Scalingmentioning
confidence: 99%
“…In the present paper, we describe the combination of these two aspects as "user representations" [4]. A series of studies has demonstrated that user representations in VR differently impact the degree of experienced embodiment [5], [6], multisensory integration [7], attentional processing [8], distance perception [9], size estimation [10]- [12], and task performance [13]. Hence, it is possible that the detection of visual content in an immersive 3D virtual environment is also differently modulated, depending on the type of user representation used to interact in VR.…”
Section: ----------------mentioning
confidence: 99%