1996
DOI: 10.21236/ada384421
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Virtual Humans for Animation, Ergonomics and Simulation

Abstract: The last few years have seen great maturation in the computation speed and control methods needed to portray 3D virtual humans suitable for real interactive applications. We first describe the state of the art, then focus on the particular approach taken at the University of Pennsylvania with the Jack system. Various aspects of real-time virtual humans are considered, such as appearance and motion, interactive control, autonomous action, gesture, attention, locomotion, and multiple individuals. The underlying … Show more

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Cited by 32 publications
(30 citation statements)
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“…), which are selected by the designers from anthropometrical or biomechanical databases. (Badler, 1997), DELMIA (http://www.3ds.com/products-services/delmia), SAMMIE CAD (Porter et al, 2004) and ERGOMAN -PROCESS ENGINEER (Schaub et al, 1997)] and those specifically designed for a specific type of application (for example, RAMSIS (Seidl, 2004), BHMS (Rice, 2004), MAN3D (Monnier, 2004) and SantosHuman (VSR Research Group, 2004;Vignes, 2004)). Table 1 includes the DHMs' names and their producers.…”
Section: A Review Of Dhmsmentioning
confidence: 99%
“…), which are selected by the designers from anthropometrical or biomechanical databases. (Badler, 1997), DELMIA (http://www.3ds.com/products-services/delmia), SAMMIE CAD (Porter et al, 2004) and ERGOMAN -PROCESS ENGINEER (Schaub et al, 1997)] and those specifically designed for a specific type of application (for example, RAMSIS (Seidl, 2004), BHMS (Rice, 2004), MAN3D (Monnier, 2004) and SantosHuman (VSR Research Group, 2004;Vignes, 2004)). Table 1 includes the DHMs' names and their producers.…”
Section: A Review Of Dhmsmentioning
confidence: 99%
“…6) instead of a representative sample of real end users is used for validation, these substitutes have to be validated beforehand as well. These validated user dummies are already partially delivered by the following research contributions: cognitive and mental modelling [129], human factors [130], artificial intelligence [131] and humanoid robotics [132]. Research in this direction led to tools like AMME [133], HOMER [134], or IMPRINT [135].…”
Section: F 'User' Validation Cyclementioning
confidence: 99%
“…In order to evaluate the physical (biomechanical) aspects of working conditions, several software packages have been developed to facilitate ergonomic assessment, such as SAMMIE [55], JACK [4], Ergoman [59] and SANTOSHuman [69,68]. Simulations computed with these software packages usually rely on kinematic animation frameworks.…”
Section: Introductionmentioning
confidence: 99%