2019
DOI: 10.1016/j.jenvp.2019.101338
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Virtual reality: A new method to investigate cognitive load during navigation

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Cited by 96 publications
(56 citation statements)
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“…This pattern may indicate the increased task di culty. Measuring physiological functions from EEG and heart rate was previously carried out as an evaluation for the cognitive load (Armougum et al 2019). Meanwhile, the pattern of power output is not able to relate with alpha/beta ratio and heart rate.…”
Section: Discussionmentioning
confidence: 99%
“…This pattern may indicate the increased task di culty. Measuring physiological functions from EEG and heart rate was previously carried out as an evaluation for the cognitive load (Armougum et al 2019). Meanwhile, the pattern of power output is not able to relate with alpha/beta ratio and heart rate.…”
Section: Discussionmentioning
confidence: 99%
“…In the XR discourse, human factors research is commonly conducted at the intersection of HCI and cognitive science domains (e.g., [13,29,46,58,98,[135][136][137]). HCI researchers try to improve technology and design by understanding humans better [46,97,138], whereas cognitive science researchers utilize technology to understand humans better [139,140]. At the intersection of these two domains, several HCI questions connected to perceptual and cognitive processing of visuospatial information arise, including:…”
Section: Human Factorsmentioning
confidence: 99%
“…Immersive VR environments enable researchers to study psychological phenomena that are more closely connected to the subjective experience of an individual (eg, a tall building to elicit fear) to recreate situations that elicit symptoms (eg, anxiety) or measure specific skills (eg, a kitchen to evaluate home safety). VR environments have been used to evaluate human and environmental factors associated with performing important instrumental activities of daily living (IADLs) such as driving [ 4 ], navigating public transportation [ 5 ], cooking [ 6 ], social relatedness [ 7 ], and grocery shopping [ 8 ]. The relative advantage of virtual environments over physical spaces is the ability to safely expose individuals to situations that may pose a risk in real life (eg, driving while distracted) and the ability to create controlled environments that would be extremely difficult to duplicate in a consistent, standardized fashion in real-life simulations.…”
Section: Introductionmentioning
confidence: 99%