2023
DOI: 10.1152/jn.00383.2022
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Virtual reality does not fool the brain only: spinal excitability changes during virtually simulated falling

Abstract: Virtual Reality (VR) is known to induce substantial activation of brain's motor regions. It remains unclear to what extent virtual reality can trigger the sensorimotor system, and more particularly, whether it can affect lower nervous levels. In this study, we aimed to assess whether VR simulation of challenging and stressful postural situations (Richie's Plank Experience) could interfere with spinal excitability of postural muscles in 15 healthy young participants. The H-reflex of the triceps surae muscles wa… Show more

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Cited by 3 publications
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“…For example, it can be used to conduct similar experiments to the broken escalator phenomenon, such as the VR plank falling experience, in which a decreased H-reflex is demonstrated during falling, implicating a direct link between the VR experience and motor response. 58 …”
Section: Mechanisms Of Fndmentioning
confidence: 99%
“…For example, it can be used to conduct similar experiments to the broken escalator phenomenon, such as the VR plank falling experience, in which a decreased H-reflex is demonstrated during falling, implicating a direct link between the VR experience and motor response. 58 …”
Section: Mechanisms Of Fndmentioning
confidence: 99%