2012
DOI: 10.1016/j.burns.2011.11.010
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Virtual reality for acute pain reduction in adolescents undergoing burn wound care: A prospective randomized controlled trial

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Cited by 228 publications
(260 citation statements)
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“…It was possible to notice that the therapy with three-dimensional goggles was beneficial, because the equipment ended up distracting the child during dressing procedure. These findings support studies that, besides pointing out the distraction, highlight entertainment and less time thinking about the pain, reduction in the need to increase pharmacological dosages, less need to add more than just one sedation and, especially, a significant drop in the amount of pain (4,7,10) . The use of goggles was easy to apply and well-accepted by the children; after all, besides being convenient to put on and take off, they did not cause any adverse effect while wearing them.…”
Section: Discussionsupporting
confidence: 82%
See 1 more Smart Citation
“…It was possible to notice that the therapy with three-dimensional goggles was beneficial, because the equipment ended up distracting the child during dressing procedure. These findings support studies that, besides pointing out the distraction, highlight entertainment and less time thinking about the pain, reduction in the need to increase pharmacological dosages, less need to add more than just one sedation and, especially, a significant drop in the amount of pain (4,7,10) . The use of goggles was easy to apply and well-accepted by the children; after all, besides being convenient to put on and take off, they did not cause any adverse effect while wearing them.…”
Section: Discussionsupporting
confidence: 82%
“…The results of several studies have shown that there is no reduction in the VR effect even after a few days using it, and that its use reduces significantly pain, anxiety, and stress (5)(6)(7)(8)(9) . This allows to consider that child resistance could be improved during hospital stay and, thus, facilitate the care provided by the health team and minimize the effects of a prolonged hospital stay, as well as the incidence of psychological and psychiatric disorders (10) .…”
Section: Discussionmentioning
confidence: 99%
“…A study by Kipping et al on teenagers (age range, 11 -17 years) in Queensland, Australia (2012), as well as a study by Maani et al on a population aged 20 -27 years in Washington (2011) and few other reports, indicates that virtual multidimensional games are possible tools for pain management during painful dressing changes (12,13). This finding is based on the fact that if lattice formation in the brain stem receives sufficient and diverse sensory stimulations, it can selectively prevent sensory transmission, such as pain (14).…”
Section: Discussionmentioning
confidence: 98%
“…The view to the real environment is cut off by the goggles and the patient is only able to look into the virtual world [11,12]. A considerable amount of literature has been published about the use of VR in reducing pain [13][14][15][16][17][18][19][20][21]. Malloy et al showed in a systematic review that VR distraction is an effective intervention for experimental pain and pain associated with burn injuries [14].…”
Section: Introductionmentioning
confidence: 99%