“…With several advantages and an expected increasing access and growth in the future (Hilty et al, 2020; Rizzo & Koenig, 2017), VR presents itself as a promising alternative to conventional interventions (Adery et al, 2018; Nijman et al, 2019). During the experience in VR, the individual is exposed to multisensory information, surrounded by a three-dimensional representation, being able to move around in the virtual environment, observe it from different angles, participate in it, interact, and, eventually, modify it (Buzio et al, 2017; Wallace et al, 2010). Users feel like they can look around and move through the simulated environment (Malloy & Milling, 2010).…”