2021
DOI: 10.3389/frvir.2021.720523
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Virtual Reality for Veteran Relaxation (VR2) – Introducing VR-Therapy for Veterans With Dementia – Challenges and Rewards of the Therapists Behind the Scenes

Abstract: Background: Many veterans with dementia placed in long term care exhibit responsive behaviours such as physical and verbal responsiveness (e.g., shouting, hitting, biting, grabbing). Responsive behaviours lead to negative clinical outcomes, staff burnout, contribute to absenteeism, low engagement, and an elevated risk of abuse or neglect. Virtual Reality (VR) has shown great promise in relieving stress and improving quality of life in frail older adults and has been increasingly explored as a non-pharmacologic… Show more

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Cited by 9 publications
(4 citation statements)
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“…Previous studies have reported promising findings in the use of VR for frail older adults and for those with cognitive impairment (Appel et al, 2021c;D'Cunha et al, 2019;Silva et al, 2019). The current study examines, extends, and refines these findings in a few key ways.…”
Section: Discussionmentioning
confidence: 99%
“…Previous studies have reported promising findings in the use of VR for frail older adults and for those with cognitive impairment (Appel et al, 2021c;D'Cunha et al, 2019;Silva et al, 2019). The current study examines, extends, and refines these findings in a few key ways.…”
Section: Discussionmentioning
confidence: 99%
“…These findings highlight the importance of supporting formal caregivers to enrich caregiving relationships. As such, future interventions may consider dedicating resources, such as protected time ( 90 , 91 ), to support positive social interactions. Similarly, enrichment in informal relationships, where informal caregivers constantly have to adapt to the changing relationship dynamics alongside the progression of dementia, may be generated through interventions that facilitate positive social interactions or support dyads to build on collective and individual strengths.…”
Section: Discussionmentioning
confidence: 99%
“…Simultaneously, the function of verbal interactivity may accompany by security issues, aggressive and harassing behavior in VR environments, to be noticed by developers (38). Currently, VRTL is relatively rare in clinical treatment, and the lack of unified design standards and ideology limits its promotion, while recently researches of VRTL have been more in exploring the latent relationship between VR technology and treatment outcomes (39,40). The RBI-SEM evaluation established in this study can be well used as an analytical tool to decompose patient needs from four dimensions (RBI) with a designer's perspective.…”
Section: Discussionmentioning
confidence: 99%