2021
DOI: 10.2196/26820
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Virtual Reality Human–Human Interface to Deliver Psychotherapy to People Experiencing Auditory Verbal Hallucinations: Development and Usability Study

Abstract: Background Digital technologies have expanded the options for delivering psychotherapy, permitting for example, the treatment of schizophrenia using Avatar Therapy. Despite its considerable potential, this treatment method has not been widely disseminated. As a result, its operability and functionality remain largely unknown. Objective We aimed to study the usability of a therapeutic virtual reality human–human interface, created in a game engine. … Show more

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Cited by 8 publications
(2 citation statements)
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“…Commercially available VR games were used to demonstrate the potential of effectively decreased state anxiety and increased positive emotions in users-the pilot study reinforced adoption of the emotional design conceptual framework that is widely adopted in designing appealing immersive solutions [132]. VR is marked by preliminary evidence; it can be used for improving some symptoms of psychosis in those with schizophrenia [133], with a clinical trial finding excellent usability of a therapeutic VR human-human interface [134]. But VR is mostly noted for use in a CBT intervention for depressive and anxiety disorders-there is a good potential to generally expand immersive intervention for psychological symptoms (e.g., exposure therapy) [128].…”
Section: Immersive Technologiesmentioning
confidence: 99%
“…Commercially available VR games were used to demonstrate the potential of effectively decreased state anxiety and increased positive emotions in users-the pilot study reinforced adoption of the emotional design conceptual framework that is widely adopted in designing appealing immersive solutions [132]. VR is marked by preliminary evidence; it can be used for improving some symptoms of psychosis in those with schizophrenia [133], with a clinical trial finding excellent usability of a therapeutic VR human-human interface [134]. But VR is mostly noted for use in a CBT intervention for depressive and anxiety disorders-there is a good potential to generally expand immersive intervention for psychological symptoms (e.g., exposure therapy) [128].…”
Section: Immersive Technologiesmentioning
confidence: 99%
“…Immersive virtual reality (VR) has attributes which could enhance the delivery of cognitive remediation and has preliminary evidence for efficacy in other neurological and psychiatric disorders [ 34 ]. The immersive and interactive nature of VR facilitates greater user engagement and enjoyment compared with computer presented tasks [ 35 , 36 ]. VR also allows for the practice of skills in naturalistic settings, thereby improving the likelihood of skill transfer to the real world [ 37 - 39 ].…”
Section: Introductionmentioning
confidence: 99%