“…The promise of this revolutionary technology can clearly be seen by the host of applications already developed for its use (e.g., in SteamVR, Oculus and Viveport). To date, HMD VR applications have been created for advertising, archaeology, architecture, business, clinical psychology, defense, design, education, engineering, entertainment and the arts, health and safety, gaming, manufacturing, medicine, real estate, research, simulation training, sport, social media, telecommunications, tourism, and urban design (e.g., Tate et al, 1997;Hogue et al, 1999;Blascovich et al, 2002;Simons and Melzer, 2003;Mujber et al, 2004;Villani et al, 2007;Ch'ng, 2009;Phan and Choo, 2010;Wiederhold et al, 2014;Gonizzi Barsanti et al, 2015;Grabowski and Jankowski, 2015;Elliman et al, 2016;Eubanks et al, 2016;Khor et al, 2016;Ortegon-Sarmiento et al, 2016;Bernardo, 2017;Andersen and Popescu, 2018;Jensen and Konradsen, 2018;Pot-Kolder et al, 2018;Han and Cho, 2019;Yildirim, 2019a,b;Chen et al, 2020).…”