Natural user interfaces (NUIs) have been shown to significantly enhance video gaming experiences in some cases; however, questions have been raised about how effective NUIs are at increasing sense of presence, interactivity, realism, and enjoyment in games where actions taken with the controller do not synchronize well with the actions performed in game. In an effort to investigate these questions, several games were evaluated for interaction fidelity (IF): How closely in-game actions are matched by user inputs with various controllers. Foregoing research indicates that for some activities, lower levels of IF may be more effective and "natural" than moderate or high levels of IF. This study assigned participants to virtual reality games with varying levels of IF and measured the effects of that variance on several key user experience variables. Results show that, for some variables, such as spatial presence, realism, and enjoyment, IF had little impact. However, IF was found to negatively impact perceptions of interactivity and positively impact perceptions of controller naturalness. This first foray into testing IF in the context of virtual reality games provides a starting point for a line of research that could include a wide range of games and control devices.
Public Policy Relevance StatementIn this study, playing virtual reality games that require the same moves a player would use in real life was found to make players view the games as less interactive, even though they thought the controllers they were using were more natural. Players felt immersed in the game worlds and enjoyed the games no matter what controller they used. This study gives insight into how control methods influence player experiences when playing virtual reality video games.