2016
DOI: 10.5194/isprs-archives-xli-b5-383-2016
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Virtual Reconstruction of Lost Architectures: From the TLS Survey to Ar Visualization

Abstract: Commission VI, WG VI/4KEY WORDS: Point cloud processing, virtual anastylosis, augmented reality, roman archaeology, Vitruvius ABSTRACT:The exploitation of high quality 3D models for dissemination of archaeological heritage is currently an investigated topic, although Mobile Augmented Reality platforms for historical architecture are not available, allowing to develop low-cost pipelines for effective contents. The paper presents a virtual anastylosis, starting from historical sources and from 3D model based on … Show more

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Cited by 8 publications
(5 citation statements)
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“…Multi-image photogrammetry can be a very useful tool for archaeology: the high speed and simplicity of acquisition allow to use this method of documentation in situations where slower or unwieldy technology would be inappropriate (McCarthy, 2014). From an archaeological point of view, digital techniques are essential and important to recreate a virtual model with a centimetric accuracy and the geometric accuracy ensures reliable visualization outputs (Quattrini et al, 2016). With this method, we can obtain a very precise documentation from the technical aspect, but, at the same time, it is very fast during the operations on field.…”
Section: Considerationmentioning
confidence: 99%
“…Multi-image photogrammetry can be a very useful tool for archaeology: the high speed and simplicity of acquisition allow to use this method of documentation in situations where slower or unwieldy technology would be inappropriate (McCarthy, 2014). From an archaeological point of view, digital techniques are essential and important to recreate a virtual model with a centimetric accuracy and the geometric accuracy ensures reliable visualization outputs (Quattrini et al, 2016). With this method, we can obtain a very precise documentation from the technical aspect, but, at the same time, it is very fast during the operations on field.…”
Section: Considerationmentioning
confidence: 99%
“…This 3D virtual reconstruction, in the form of a high-density polygonized model with texture, is often too heavy for allowing the 3D real-time navigation into a mobile augmented reality (MAR) platform. Now, a critical key point is to simplify the 3D model, maintaining its details and quality when it is exported in a mobile environment [24].…”
Section: Related Workmentioning
confidence: 99%
“…In the last decades, the role of 3D techniques in the field of archaeological heritage has assumed, on the one hand, an increasingly importance for the web diffusion of cultural contents, public outreach and education [1][2][3][4], also thanks to different mediums of visualization [5] that improves the spread of Cultural Heritage artefacts [6]. On the other hand, 3D technologies have a key role in documenting and supporting archaeologists who deal with continuous work of restoration and their associated studies, generating 3D models for archival purposes, for conservation records [7][8][9], for 3D visualization [10][11][12][13][14] and reconstructive interpretation of lost artefacts [15][16][17][18][19][20][21]. In [22], Lai et al stressed the importance to use 3D technologies as a tool to improve archaeological research and to increase the production of information from archaeological data to 4D analysis and interpretation.…”
Section: Introductionmentioning
confidence: 99%
“…Spallone [37] presented different strategies for the preservation of architectures subjected to demolition or transformation, and then focused on a case study in which critical bibliography, archival sources and digital reconstruction are combined. Besides the high number of examples of 3D surveying of architectural heritage, we highlight the contribution of research works [15][16][17][18][19]38] dealing with the virtual reconstructions of lost buildings or archaeological sites.…”
Section: Introductionmentioning
confidence: 99%