2020
DOI: 10.1016/j.micpro.2020.103069
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Virtual reconstruction of random moving image capturing points based on chaos embedded particle swarm optimization algorithm

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Cited by 10 publications
(5 citation statements)
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“…The extraction results of the secondary contour are taken as the initial edge of the active contour model to gradually reduce the energy of the boundary contour. When the energy value reaches the minimum, the obtained edge image is the final target contour of the moving image [22].…”
Section: Contour Feature Extraction From Multimotion Imagesmentioning
confidence: 99%
“…The extraction results of the secondary contour are taken as the initial edge of the active contour model to gradually reduce the energy of the boundary contour. When the energy value reaches the minimum, the obtained edge image is the final target contour of the moving image [22].…”
Section: Contour Feature Extraction From Multimotion Imagesmentioning
confidence: 99%
“…In the multimedia domain (image processing), PSO [28] is used to optimize the scaling factors and the parameter of the improved discrete fractional angular transform in watermark schemes. A chaos-embedded PSO (CEPS) [29] is introduced, which can improve the interpolation precision and reduce the calculation time of interpolation to realize the fast reconstruction of the target 3D image based on biomechanical characteristics. In the medical imaging and deep learning domain, Ref.…”
Section: Embedded Particle Swarm Optimizationmentioning
confidence: 99%
“…Therefore, the Pro/E model must be simplified. According to the virtual body, each object in the above picture can be extracted, and then, a meaningful name is given to each object, and the link is carried out according to the link relationship in the above 4 Wireless Communications and Mobile Computing picture. For the object that needs to be rotated, set the rotation axis, and you can easily move the rotation axis to a suitable position.…”
Section: Wireless Communications and Mobile Computingmentioning
confidence: 99%
“…Human body sports models based on three-dimensional images can be divided into two types: broad sense and narrow sense. The broad sense of motion capture generally includes the capture of facial expressions, gestures, and human bone joints, while the narrowly defined human body sports model based on three-dimensional images only refers to the capture of human bone joint motion [4]. With the gradual maturity of the development of sports model technology based on 3D images, there are already many methods to capture motion, many of which have also been applied to actual projects (such as games, film and television animation, new generation of human-computer interaction, and action recognition) [5].…”
Section: Introductionmentioning
confidence: 99%