Proceedings of the 8th International Conference on Multimodal Interfaces 2006
DOI: 10.1145/1180995.1181007
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VirtualHuman

Abstract: Natural multimodal interaction with realistic virtual characters provides rich opportunities for entertainment and education. In this paper we present the current VirtualHuman demonstrator system. It provides a knowledge-based framework to create interactive applications in a multi-user, multi-agent setting. The behavior of the virtual humans and objects in the 3D environment is controlled by interacting affective conversational dialogue engines. An elaborate model of affective behavior adds natural emotional … Show more

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Cited by 19 publications
(4 citation statements)
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“…In general, appraisal dimensions are measurement variables that capture information about the levels, quality, and types of influences between the agent and its environment (Reithinger, 2006;Smith & Kirby, 2001). Particularly, Scherer (2001) suggests that they should provide the following information:…”
Section: Appraisal Theories Of Emotionsmentioning
confidence: 99%
See 1 more Smart Citation
“…In general, appraisal dimensions are measurement variables that capture information about the levels, quality, and types of influences between the agent and its environment (Reithinger, 2006;Smith & Kirby, 2001). Particularly, Scherer (2001) suggests that they should provide the following information:…”
Section: Appraisal Theories Of Emotionsmentioning
confidence: 99%
“…This computational model has improved the interchange of information through verbal and non-verbal expressions. Particularly, Alma was implemented in the Virtual Human System (Reithinger, 2006), a knowledge-based framework aimed at creating 3D interactive applications for multi-user/agent settings. In these simulations, Alma allowed virtual humans to maintain affective conversations by implementing emotional reactions and expressions.…”
Section: Almamentioning
confidence: 99%
“…One of the most complex spoken dialogue understanding tasks is multi-party dialogues between more than two virtual agents and a group of humans. Our VIRTUAL HUMAN system [25] is based on a complex agent-based dialogue management platform, which allows multimodal turn-taking as well as emotional involvement in controversial and argumentative group discussions. One of the demonstration scenarios for multi-party dialogue understanding of the VIRTUAL HUMAN system allows two human candidates to take part in a football quiz in a virtual sports studio (figure 6).…”
Section: (C) Towards Open-domain and Multi-party Dialogue Systemsmentioning
confidence: 99%
“…Early examples of pedagogical avatars are Cosmo a cosmonaut who explains how the internet works, Herman a bug-like creature that teaches children about biology, and STEVE (Johnson & Rickel, 1998), who trains users in operating complex machinery using speech, pointing gestures, and gaze behavior. In Virtual Human project (Reithinger et al, 2006) a virtual teacher gives astronomy lessons by following different pedagogical paradigms and shows a variety of nonverbal behaviors that reflect different parameterized personality settings.…”
Section: Teaching Avatarsmentioning
confidence: 99%