“…Critically, observing scenes in VR typically creates a sense of presence or being there in the scenario (Skarbez, Frederick Brooks, & Whitton, 2017), which is not the case when looking at depictions on a computer screen. Nonetheless, there is still only relatively scarce empirical evidence that social scenarios observed in VR really do elicit more natural modes of information processing (Kulik, 2018). Zimmer, Buttlar, Halbeisen, Walther, and Domes (2019) found comparable self-report, autonomic and endocrine stress markers in response to a standardized social stress test carried out by real or virtual conspecifics.…”