1997
DOI: 10.1007/3-540-63307-3_45
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Visibility-based pursuit-evasion in a polygonal environment

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Cited by 134 publications
(190 citation statements)
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“…Cleared regions may only get recontaminated if they merge with a contaminated one, which can only be the result of a combinatorial change in the visibility region. These combinatorial changes are the base of the search algorithm presented in [12]. In terms of visual events, an strategy should dictate the sequence of inflection rays and bitangent complements to cross in order to clear the whole environment.…”
Section: Visibility-based Tasksmentioning
confidence: 99%
“…Cleared regions may only get recontaminated if they merge with a contaminated one, which can only be the result of a combinatorial change in the visibility region. These combinatorial changes are the base of the search algorithm presented in [12]. In terms of visual events, an strategy should dictate the sequence of inflection rays and bitangent complements to cross in order to clear the whole environment.…”
Section: Visibility-based Tasksmentioning
confidence: 99%
“…This is indeed the case in all graph searching [2,11,14] or visibility based pursuit evasion [5,7,15]. In the lion-and-the-man game also there are known results that show that multiple lions can capture the man when the man lies inside the convex hull of the lions [10].…”
Section: Introductionmentioning
confidence: 79%
“…Indeed, there is a rich literature on these games under various names [13], such as man-and-the-lion [12,16,9], cops-and-robber [6,1,8,3,4], robot-and-rabbit [6], and pursuit-evasion [14,5,7], just to name a few.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Our work is distinct from several pieces of prior work, as shown in Table II. The novelty of our proposed work is clear in several dimensions: while other work has explored theoretical bounds on eventual capture [13,14], or pursuit-evasion under constrained geometries [15,19] , or has examined sophisticated control strategies [17,18], our proposed work attempts to minimize the time of captured of a multi-pursuer multi-evader under the pragmatic realization of physical multi-robot games.…”
Section: Related Workmentioning
confidence: 99%