2002
DOI: 10.1007/3-540-36181-2_46
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Visual Attention Using Game Theory

Abstract: The question "what is on the table?" is normally simple for a human, but difficult for a machine. The problem is that the machine does not know what to search for, as no visual properties of the targets are known. Machine-vision algorithms, in general, need explicit knowledge of visual properties to perform object detection. Moreover, several visual properties must be considered to provide robustness. Such requirements make object detection computationally demanding and hence common algorithms scale poorly wit… Show more

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Cited by 20 publications
(2 citation statements)
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“…Preattentive filtering may depend mainly on the location of the stimulus that surrounds the primary focus area (Ramstrom 2004). When the Euclidean distance from the foveal perception area increases, attention to the peripheral cues decreases correspondingly (Duncan, 1984;Egly, Driver, and Rafal 1994).…”
Section: Mere Exposure and Subconscious Processingmentioning
confidence: 99%
“…Preattentive filtering may depend mainly on the location of the stimulus that surrounds the primary focus area (Ramstrom 2004). When the Euclidean distance from the foveal perception area increases, attention to the peripheral cues decreases correspondingly (Duncan, 1984;Egly, Driver, and Rafal 1994).…”
Section: Mere Exposure and Subconscious Processingmentioning
confidence: 99%
“…Timor and Brady (Kadir & Brady, 2001) proposed an attention model integrating saliency, scale selection and a content description, thus contrasting many other approaches. Ramström and Christensen (Ramstrom & Christensen, 2002) calculated saliency with respect to a given task by using a multi-scale pyramid and multiple cues. Their saliency computations were based on game theory concepts.…”
mentioning
confidence: 99%