2009
DOI: 10.2352/j.imagingsci.technol.2009.53.3.030201
|View full text |Cite
|
Sign up to set email alerts
|

Visual Discomfort and Visual Fatigue of Stereoscopic Displays: A Review

Abstract: Abstract. Visual discomfort has been the subject of considerable research in relation to

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

11
630
0
9

Year Published

2012
2012
2017
2017

Publication Types

Select...
5
4

Relationship

0
9

Authors

Journals

citations
Cited by 915 publications
(675 citation statements)
references
References 81 publications
11
630
0
9
Order By: Relevance
“…Virtual depth perception is achieved by manipulating binocular disparity, which is known as the difference in retinal image location between the left and right eye (Howard and Rogers, 2012). This leads to an important difference between virtual and real depth, that is, the alignment of accommodation and vergence (Lambooij et al, 2009). In real depth, accommodation and vergence are aligned, and both are oriented to the fixated object.…”
Section: Introductionmentioning
confidence: 99%
“…Virtual depth perception is achieved by manipulating binocular disparity, which is known as the difference in retinal image location between the left and right eye (Howard and Rogers, 2012). This leads to an important difference between virtual and real depth, that is, the alignment of accommodation and vergence (Lambooij et al, 2009). In real depth, accommodation and vergence are aligned, and both are oriented to the fixated object.…”
Section: Introductionmentioning
confidence: 99%
“…There has also been a noticeable increase in exposure to 3D images. Although watching 3D images is known to induce more ocular and systemic fatigue and discomfort, which can be referred to as '3D asthenopia', than watching two-dimensional (2D) images, [1][2][3][4][5] the influence of 3D images on the eyes or other parts of the body and the related mechanisms are not thoroughly understood. In addition, there are no safety guidelines for watching a 3D display.…”
Section: Introductionmentioning
confidence: 99%
“…Different studies related to this topic can be found in the literature [16]. In order to feel a realistic three-dimensional sensation, the viewer should receive different slightly separated images for each eye.…”
Section: Camera Setupsmentioning
confidence: 99%
“…Lambooij et al [16] studied various causes and aspects of visual discomfort. In order to measure the response of the users to virtual content can be also useful a human study, such as the one performed in [14].…”
Section: Introductionmentioning
confidence: 99%