Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.
DOI: 10.1109/tdpvt.2004.1335227
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Visual-hull reconstruction from uncalibrated and unsynchronized video streams

Abstract: We present an approach for automatic reconstruction of a dynamic event using multiple video cameras recording from different viewpoints. Those

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Cited by 18 publications
(11 citation statements)
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“…These ideas have also served as a basis for an efficient algorithm to compute an exact polyhedral visual hull , and a hybrid algorithm combining voxel carving and surface-based computation . Other recent developments include visual hull construction from uncalibrated images (Sinha and Pollefeys, 2004), as well as Bayesian (Grauman et al, 2003(Grauman et al, , 2004 and algebraic dual-space approaches to visual hull reconstruction (Brand et al, 2004). To our knowledge, our method remains the only one that computes an exact image-based combinatorial representation of the visual hull while relying solely on oriented projective constraints.…”
Section: Related Workmentioning
confidence: 99%
“…These ideas have also served as a basis for an efficient algorithm to compute an exact polyhedral visual hull , and a hybrid algorithm combining voxel carving and surface-based computation . Other recent developments include visual hull construction from uncalibrated images (Sinha and Pollefeys, 2004), as well as Bayesian (Grauman et al, 2003(Grauman et al, , 2004 and algebraic dual-space approaches to visual hull reconstruction (Brand et al, 2004). To our knowledge, our method remains the only one that computes an exact image-based combinatorial representation of the visual hull while relying solely on oriented projective constraints.…”
Section: Related Workmentioning
confidence: 99%
“…Automatic synchronization methods introduce a temporal shift in the received measurements from multiple cameras during correspondence till optimal correspondence is achieved. These approaches exploit the invariance property of the projective transformations and use tracks, visual hull [35], and geometric constraints of line features [36] to rectify the temporal shift between measurements. Any remaining temporal shifts (e.g., between nonoverlapping cameras) are handled as uncertainty in the measurements during target-state estimation.…”
Section: Calibration and Synchronizationmentioning
confidence: 99%
“…A shape-from-silhouette (SFS) method is the most common way of converting silhouette contours into a visual hull [1,2,3,4]. Since Kanade et al proposed "Virtualized Reality" as a new visual medium for manipulating and rendering prerecorded scenes [5], many computer vision-based 3D imaging systems have been developed around the SFS approach [6,7,8].…”
Section: Introductionmentioning
confidence: 99%
“…First, most SFS methods assume perfect silhouette information of objects in advance or use simple background subtraction techniques in restricted environments such as blue screen or simple-colored backgrounds [1,2,3,7,8,10]. Chueng et al and Ishikawa et al included their own segmentation methods developed for the visual hull in a real environment to their systems [4,10], but segmentation errors directly affect the visual hull in these systems because the segmentation processes are completely independent of the reconstruction processes.…”
Section: Introductionmentioning
confidence: 99%