2020
DOI: 10.1016/j.cag.2020.07.016
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Visualization of Nil, Sol, and SL2(R)˜ geometries

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Cited by 13 publications
(19 citation statements)
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“…If ray marching or its improved versions like, e.g. sphere tracing, is used instead, non-isotropic Thurston geometries [6,20] or even geometries with varying curvature can also be rendered [8]. Visualizing special and general relativity or black holes are good examples for these approaches [30,31].…”
Section: Previous Workmentioning
confidence: 99%
“…If ray marching or its improved versions like, e.g. sphere tracing, is used instead, non-isotropic Thurston geometries [6,20] or even geometries with varying curvature can also be rendered [8]. Visualizing special and general relativity or black holes are good examples for these approaches [30,31].…”
Section: Previous Workmentioning
confidence: 99%
“…This section provides an introduction to Riemannian ray tracing [40,42], a computer graphics technique that allows rendering of images inside a Riemannian manifold (M, g). We will use this concept in Chapter 6 to visualize scenes embedded in 3-manifolds modeled by Thurston's geometries.…”
Section: Visualizing Riemannian 3-manifoldsmentioning
confidence: 99%
“…We launch a ray γ towards each vector v ∈ V p . If γ hits a visible object (red triangle) in γ(|v|) = q we define an RGB color for the corresponding point in the near plane of V p by considering the direct and indirect illumination (image from [42]). On the right, the hit point q is connected with the light source l through a geodesic.…”
Section: Imagementioning
confidence: 99%
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