2020
DOI: 10.1109/toh.2020.2965449
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Visually Guided Acquisition of Contact Dynamics and Case Study in Data-Driven Haptic Texture Modeling

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Cited by 13 publications
(9 citation statements)
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“…These experiments should allow us to further elucidate parameters that define a good active haptic device and a good haptic interaction. Once we have standardized a complete set of benchmarks, we intend to create a graphical user interface to guide the experimenter through each test, which should increase the quality of the resulting metrics and reduce the experimenter's mental workload [38]. Our third direction is to benchmark more devices and make our findings and measurements accessible for all researchers by adding features to the Haptipedia website.…”
Section: Discussionmentioning
confidence: 99%
“…These experiments should allow us to further elucidate parameters that define a good active haptic device and a good haptic interaction. Once we have standardized a complete set of benchmarks, we intend to create a graphical user interface to guide the experimenter through each test, which should increase the quality of the resulting metrics and reduce the experimenter's mental workload [38]. Our third direction is to benchmark more devices and make our findings and measurements accessible for all researchers by adding features to the Haptipedia website.…”
Section: Discussionmentioning
confidence: 99%
“…In addition to the normal forces applied to fingertips, other forces can be also calculated based on the calculated contact forces, such as frictional forces during the sliding process. Considering the fidelity of the force feedback, a contact force model that corresponds to real manipulation behaviors is required, such as using data-driven methods [36], [37].…”
Section: Discussionmentioning
confidence: 99%
“…Abdulali et al 18 introduced the utilization of a Radial Basis Function Network (RBFN) to model anisotropic haptic textures. Subsequently, in a later work 17 , they presented a comprehensive visually guided data collection system designed to aid users in gathering acceleration signals with varying speed, force, and direction. In addition, they proposed a recursive constraint projection (RCP) algorithm for data segmentation, which also proves effective for processing streaming data.…”
Section: Related Workmentioning
confidence: 99%
“…A parameter estimation algorithm is presented for sound synthesis in 12 , which overcomes the limitation of linear modal synthesis (i.e., frictional multibody contact formulation 10 ). However, the introduction of more sophisticated textures (i.e., anisotropic textures) has led to challenges with the intricate physical models and computational demands in real-time physics-based simulations of tool-surface interactions 5 , 17 , 18 . Although simplification attempts have been made but at the cost of reducing perceptual realism, impacting virtual experience authenticity.…”
Section: Introductionmentioning
confidence: 99%
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