Abstract:Voice adaptation is an interactive speech processing technique that allows the speaker to transmit with a chosen target voice. We propose a novel method that is intended for dynamic scenarios, such as online video games, where the source speaker’s and target speaker’s data are nonaligned. This would yield massive improvements to immersion and experience by fully becoming a character, and address privacy concerns to protect against harassment by disguising the voice. With unaligned data, traditional methods, e.… Show more
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