2001
DOI: 10.1007/978-3-7091-6221-7_19
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Volume Rendering in a Virtual Environment

Abstract: Abstract. This paper describes a flexible rendering system for scalar volume data which has been integrated into the visualization system COVISE. It allows direct volume rendering based on texture mapping hardware on both the desktop and in projection based virtual environments. Special care has been taken for the design and usability of the virtual reality user interface and for interactive frame rates. It features a new slider-less interaction window for the manipulation of the transfer function and methods … Show more

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Cited by 9 publications
(3 citation statements)
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“…The CAVE environment has also been used for volume visualization previously. But most of the existing volume visualization tools in the CAVE only have the basic 1D histogram based TF editing, which can be difficult to manipulate in an immersive environment to achieve good results.A system of volume rendering in the CAVE was first proposed in [11]. This system had a primitive 1D TF editor, where the color and opacity values could be separately placed.…”
Section: Related Workmentioning
confidence: 99%
“…The CAVE environment has also been used for volume visualization previously. But most of the existing volume visualization tools in the CAVE only have the basic 1D histogram based TF editing, which can be difficult to manipulate in an immersive environment to achieve good results.A system of volume rendering in the CAVE was first proposed in [11]. This system had a primitive 1D TF editor, where the color and opacity values could be separately placed.…”
Section: Related Workmentioning
confidence: 99%
“…However, it did not demonstrate any capabilities to work in head-mounted displays. Another visualisation system called COVISE was able to perform volume rendering visualisation in a virtual environment that works on CAVE-like systems with various user interactions [19]. However, the issue of occlusion for dense isosurface structures from large volume data has not been addressed.…”
Section: Related Workmentioning
confidence: 99%
“…Several immersive VR volume rendering solutions have been implemented over the past two decades [154][155][156][157][158], but only three remain that are still under active development. The first is VFIVE or the Vector Field Interactive Visualization Environment [159][160][161].…”
Section: 22! Immersive Virtual Reality Apismentioning
confidence: 99%