2022
DOI: 10.5194/isprs-annals-x-4-w2-2022-13-2022
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Voxelisation and Voxel Management Options in Unity3d

Abstract: Abstract. Voxels have been used in various application domains successfully for the last several decades. Their main advantage is the underlying discrete data structure allowing to reliably work with surrounding voxels all the time. In this paper, capabilities of the Unity game engine for voxels management and geometry voxelisation are assessed, where 4 native solutions and 7 open-source projects written for Unity are investigated. Although many voxel-based options exist in Unity, they only deal with one part … Show more

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