2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) 2021
DOI: 10.1109/vl/hcc51201.2021.9576372
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VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes

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Cited by 20 publications
(24 citation statements)
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“…In terms of usability evaluation methods, nine studies adopted Likert-scale surveys [32] [33] [37] [8] [17] [10] [40] [41] [12], three used SUS [35] [10] [12], four adopted other types of questionnaires like ASQ and NASA TLX [35] [37] [39] [41], three used qualitative retrospective interviews [36] [8] [10], two implemented other methods like the "thinkingaloud method" or measured the number of errors and time taken to complete the activity [38] [39], and only one didn't use any evaluation methods [34]. Table 2 shows how almost all of the authoring tools, using various methods of evaluation, presented similar conclusions, which are often described in terms of being intuitive.…”
Section: Definition Of Intuitiveness In Virtual Reality Authoring Toolsmentioning
confidence: 99%
See 3 more Smart Citations
“…In terms of usability evaluation methods, nine studies adopted Likert-scale surveys [32] [33] [37] [8] [17] [10] [40] [41] [12], three used SUS [35] [10] [12], four adopted other types of questionnaires like ASQ and NASA TLX [35] [37] [39] [41], three used qualitative retrospective interviews [36] [8] [10], two implemented other methods like the "thinkingaloud method" or measured the number of errors and time taken to complete the activity [38] [39], and only one didn't use any evaluation methods [34]. Table 2 shows how almost all of the authoring tools, using various methods of evaluation, presented similar conclusions, which are often described in terms of being intuitive.…”
Section: Definition Of Intuitiveness In Virtual Reality Authoring Toolsmentioning
confidence: 99%
“…[40] "We choose user interface elements [...] to minimize learning time [...]" "it was useful to see each others' work in real time to improve workspace awareness, and it was easy to share findings with one another" [41] "Evaluation results indicate the positive adoption of non-experts in programming [...] participants felt somewhat comfortable using the system, considering it also as simple to use." [12] "[...] we have analyzed the effectiveness, efficiency, and user satisfaction of VREUD which shows promising results to empower novices in creating their interactive VR scenes. "…”
Section: Definition Of Intuitiveness In Virtual Reality Authoring Toolsmentioning
confidence: 99%
See 2 more Smart Citations
“…Avatars) are in. Overall, the fast development in VR concerning prototyping [13] and engineering of VR applications [14] as well as the mentioned technological advances allow us to extend the research field to improve the quality of UML and collaborative modeling. Thus, the main goal of this paper is to explore the potential of using Virtual Reality (VR) technology for collaborative UML software design by comparing it with classical collaborative software design using conventional devices (Desktop PC / Laptop).…”
Section: Introductionmentioning
confidence: 99%