Proceedings of 1997 International Conference on Shape Modeling and Applications
DOI: 10.1109/sma.1997.634898
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Warping as a modelling tool for CSG/implicit models

Abstract: Free form deformations are useful for describing a class of complex motions within an animation system. Such deformations have been described using a generalization of parametric surfaces and their application to modeling is well documented. In this paper we present a method that can be applied to implicit sulfaces which are dejined as an iso-surjuce around U set of skeletal elements. The resulting surface is approximated by a polygon mesh. Shape distortions, such as "squash and stretch" are applied automatica… Show more

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Cited by 14 publications
(11 citation statements)
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“…An alternative solution for getting complex analytical implicit primitives, first used in [WO97], is to warp simpler implicit primitives through a transformation such as Barr's bend, twist or taper [Bar84]. As we shall see, these transformations do not preserve the circular quality of the normal cross-section of the primitive (see Figure 10, first row), and thus cannot be applied as is for our purpose.…”
Section: Related Workmentioning
confidence: 99%
“…An alternative solution for getting complex analytical implicit primitives, first used in [WO97], is to warp simpler implicit primitives through a transformation such as Barr's bend, twist or taper [Bar84]. As we shall see, these transformations do not preserve the circular quality of the normal cross-section of the primitive (see Figure 10, first row), and thus cannot be applied as is for our purpose.…”
Section: Related Workmentioning
confidence: 99%
“…Early work adapted the Barr deformations [2] for several implicit representations such as the function-representation (FRep) [21], skeletal implicit surfaces [38], and the BlobTree [37]. The work of Wyvill and van Overveld [38] also presented deformation fields suitable for animation, such as those which squash or stretch implicit models as they pass through the field. A variational warp was applied to implicit surfaces in [24] and this technique was incorporated into a general framework for FRep deformations called extended space mapping [23].…”
Section: Related Workmentioning
confidence: 99%
“…Furthermore, unlike with point-based surfaces the "reverse" deformation is required [38], and should be very efficient to compute if it is to be used in interactive contexts. Several space warp techniques have been developed for implicit surfaces [21,38,23,28], but these cannot be easily adapted to the task of surface manipulation. Recently Sugihara et al [33] described a space deformer based on a curve handle which can approximate small surface deformations, but no attempt is made to have the surface explicitly track the curve.…”
Section: Introductionmentioning
confidence: 99%
“…A popular way to deform implicit surfaces is to twist, bend, and taper the space in which the model lives by choosing a suitable warping function [4,2,34]. However, these deformations are limited to parametric surfaces, such as spheres or cylinders, and there is no way to warp the space in a free form manner.…”
Section: Previous Workmentioning
confidence: 99%