2022
DOI: 10.1111/cgf.14621
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Wassersplines for Neural Vector Field‐Controlled Animation

Abstract: Much of computer‐generated animation is created by manipulating meshes with rigs. While this approach works well for animating articulated objects like animals, it has limited flexibility for animating less structured free‐form objects. We introduce Wassersplines, a novel trajectory inference method for animating unstructured densities based on recent advances in continuous normalizing flows and optimal transport. The key idea is to train a neurally‐parameterized velocity field that represents the motion betwe… Show more

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Cited by 2 publications
(1 citation statement)
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“…However it is extremely powerful at modeling unstructured data evolution. Zhang et al [ZSS22] propose to interpolate unstructured freeform objects between user‐provided keyframes by combining optimal transport with Continuous Normalizing Flows (CNF) [CRBD18]. Here, the Sinkhorn divergence is used to replace the Kullback‐Leibler divergence in the CNF framework.…”
Section: Applications To Simulation and Animationmentioning
confidence: 99%
“…However it is extremely powerful at modeling unstructured data evolution. Zhang et al [ZSS22] propose to interpolate unstructured freeform objects between user‐provided keyframes by combining optimal transport with Continuous Normalizing Flows (CNF) [CRBD18]. Here, the Sinkhorn divergence is used to replace the Kullback‐Leibler divergence in the CNF framework.…”
Section: Applications To Simulation and Animationmentioning
confidence: 99%