“…In this sense, not being a rehabilitation-specific tool, being difficult for people with physical problems, allowing the use of abnormal movement patterns, having an incomprehensible scoring system, giving feedback that is not rehabilitation specific, and making degrading comments sometimes are some problems preventing the Wii Fit system from becoming widely used in rehabilitation 22 , 39 ) . There are also reports of injuries arising from the use of Nintendo Wii game systems (metacarpal and metatarsal fractures, wrist and ankle traumas, clavicular fracture, patellar dislocation, muscle and tendon injuries, C7 fracture, stroke, and hemothorax) in the literature 40 , 41 , 42 , 43 , 44 , 45 , 46 ) . In this sense, there were no negative effects and/or any injuries attributable to use of Wii Fit in our study.…”